Using Virtual Landscapes for Remote Teaching
This webinar is sponsored by the National Association of Geoscience Teachers and the Geological Society of America.
Tuesday, June 30, 2020
10:00am PT | 11:00am MT | 12:00pm CT | 1:00pm ET
Jacqueline Houghton, University of Leeds
Mark Helper, University of Texas at Austin
The Virtual Landscapes Project uses the Unity 3D game engine to create screen based simulations of real and imagined landscapes, and interactive 3D block models of geologic and topographic maps. It aims to enhance the training students receive in geological field and map skills, and to develop 3D visualization skills. This webinar demonstrates how virtual landscapes can be used in the online geoscience classroom to recreate aspects of geologic mapping training and augment understanding of how rock units are represented on geologic maps.
In addition to the regular webinar looking at the uses of the Virtual Landscapes, the presenters will do a follow up hands-on session two days later that will give participants a chance to explore the different virtual landscapes and their potential uses for themselves in a mentored (virtual) setting. This is a great opportunity to explore the Virtual Landscapes the way your students would experience them.
Watch the follow-on webinar below.
- Using Virtual Landscapes Presentation - Mark Helper (Acrobat (PDF) 2MB Jul2 20)
- Using Virtual Landscapes Presentation - Jacqueline Houghton (Acrobat (PDF) 5.2MB Jul2 20)